SSX is the first in the SSX series of snowboarding video games. It was developed by EA Canada and published by Electronic Arts for the PlayStation 2 in October 2000. It is the first game in EA's EA Sports Big brand, which specializes in extreme sports titles with an unrealistic or arcade feel.
SSX was both a commercial and critical success, while also receiving numerous industry awards, and was widely regarded by critics as one of the standouts of the PlayStation 2's launch library. The Academy of Interactive Arts and Sciences gave SSX five awards, including "Console Sports Game of The Year" and "Racing Game of The Year". The executive producer and creative leader of SSX was Steve Rechtschaffner, who was also the inventor of the now Olympic snowboard event called Boardercross, which served as the inspiration for the game.
Subsequent titles in the SSX series include, in order of release: SSX Tricky, SSX 3, SSX on Tour, SSX Blur, and a sequel/reboot released in 2012, SSX. |