Baldur's Gate: Dark Alliance is a 2001 action role-playing/hack and slash video game developed by Snowblind Studios for PlayStation 2 and Xbox, by High Voltage Software for GameCube, and by Magic Pockets for Game Boy Advance. The game was published for PlayStation, Xbox and GameCube by Black Isle Studios, a division of Interplay Entertainment, and distributed by Vivendi Universal Games. The GameBoy Advance version was published by Destination Software. CD Projekt was developing a version for PC, but it was ultimately cancelled.
The game is set in the Forgotten Realms campaign setting of Dungeons & Dragons, and the gameplay is based on the rules of Dungeons & Dragons 3rd Edition, which were released in 2000. It is the first video game to implement the real time application of the new rules. It is also the first game in the Baldur's Gate series released on consoles as opposed to a PC and/or Mac.
Dark Alliance was well received on all four platforms, with the PlayStation 2 version going on to win the Academy of Interactive Arts & Sciences award for "Role-Playing Game of the Year". A sequel, Baldur's Gate: Dark Alliance II, was released in 2004 for PlayStation 2 and Xbox. |