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Name: | Amplitude |
Console: | Playstation 2 (PS2) |
Release Date: | 2003 |
Publisher: | Sony Computer Entertainment |
Genres: | Music |
Amplitude is a music video game developed by Harmonix for the PlayStation 2. It is the sequel to the previous game, Frequency. The game was released in North America on March 24, 2003 and in Europe on September 26, 2003. In Amplitude the player controls a beat blaster ship across a lane of six tracks, each track representing a musical instrument and containing note gems that the player shoots at in time with the music. The player earns points for accurate playing and increases their scoring multiplier by playing a series of flawless sequences; the player loses energy by missing too many notes and can end the song prematurely if they run out of energy. Compared to the original Frequency which used more electronica and trance music, Amplitude included additional pop rock songs in its soundtrack. The game was a critical but not a financial success, and would lead Harmonix to become a major studio in the development of music games. In 2014, Harmonix successfully offered a Kickstarter campaign to raise over $840,000 in funds to build a new Amplitude game for PlayStation 3 and 4 consoles, with release planned in mid 2015. |
Emulator | Console | Platform | FileSize | Emulator |
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PCSX2 - Linux | Playstation 2 (PS2) | Linux | 4.5MB | Download |
PCSX2 - Mac | Playstation 2 (PS2) | Mac | 11.7MB | Download |
PCSX2 - Windows | Playstation 2 (PS2) | Windows | 7.2MB | Download |