Information | |
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Name: | Rocket: Robot on Wheels |
Console: | Nintendo 64 (N64) |
Release Date: | 1999 |
Publisher: | Ubisoft |
Genres: | Platform, Action |
Rocket: Robot on Wheels is a 1999 platformer video game developed by Sucker Punch Productions and published by Ubisoft for the Nintendo 64. The game was released in North America on October 31, 1999, and in Europe on December 17, 1999. This was the first game developed by Sucker Punch, who would later develop the Sly Cooper and Infamous series for Sony. In the game, the player takes control over Rocket who despite the title has only one wheel. Rocket: Robot on Wheels is notable for being the first game on a home platform to use a realistic physics engine to drive the gameplay. The player is often required to solve puzzles dealing with mass, inertia, friction, and other physical properties. The game had been developed under the title Sprocket until three months before its release, when it was changed due to a trademark conflict with Game Sprockets. |
There are two components for playing a n64 Rocket: Robot on Wheels rom on your PC. The first component is the emulation program which can imitate the n64 OS and software.
The second component is the Rocket: Robot on Wheels rom itself to play on the emulator.
Step 1: you can start by downloading a reliable and bug free emulator. We’d suggest Mupen – it’s open source, fast and one of the most frequently updated.
Once you have finished downloading Mupen, extract the downloaded .zip file to a location, for example your Desktop. After, double click the mupen64.exe file in order to start the emulator.
Your emulator will now be ready to play Rocket: Robot on Wheels rom. But now you’ll need to find the correct ROMs online. A ROM is essentially a virtual version of the game that needs to be loaded into the emulator.
Step 2: return to Mupen and hit File > Open. Navigate to the downloaded .exe file and double click it to open it. The game will now run on the emulator and you can play the game freely.
Tip: Saving games on an emulator functions a little differently. The integrated save system will not save your progress.
Instead, you’ll need to click File > Save State and then choose an empty slot. You can save your progress in whatever point you like within the game, not only on the official checkpoints offered by the game.
When playing in the future and you want to continue from your saved state, you can use File > Load State to load up the game from exactly where you last saved it.
Emulator | Console | Platform | FileSize | Emulator |
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Mupen64 | Nintendo 64 (N64) | Windows | 2MB | Download |
Apollo 0.0.3 | Nintendo 64 (N64) | Windows | 0.3MB | Download |
SixtyForce 1.0 | Nintendo 64 (N64) | Mac | 0.8MB | Download |
N64 Emulator 2.4.0 | Nintendo 64 (N64) | Android | 24.4MB | Download |
Mupen64 AE | Nintendo 64 (N64) | Android | 5.6MB | Download |