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Name: | The King Of Fighters: Maximum Impact |
Console: | Playstation 2 (PS2) |
Release Date: | 2005 |
Publisher: | SNK Playmore |
Genres: | Action, Fighting |
The King of Fighters: Maximum Impact is a fighting game for the PlayStation 2, produced by SNK subsidiary Noise Factory and published by SNK Playmore in 2004–2005. An enhanced version was released for Xbox and PlayStation 2 under the title KOF: Maximum Impact — Maniax. The King of Fighters: Maximum Impact Regulation "A" was released for Taito Type X2 on July 14, 2007 and for PlayStation 2 on July 26, 2007 and only in Japan. Marketed as a spinoff of SNK's major fighting series The King of Fighters, whence many of its characters originate, KOF: Maximum Impact also contains elements of the Fatal Fury and Art of Fighting series. KOF: Maximum Impact is the first 3D fighter made by SNK since 1999's Samurai Shodown: Warriors Rage for the PlayStation. The game was followed by KOF: Maximum Impact 2. While the version released in the U.S. featured an English dub that was met with much derision, further releases for the Xbox and European PS2 add a choice of English and Japanese language options. The Xbox version also includes an online match mode where matches can be fought between players via Xbox Live.