Information | |
---|---|
Name: | Roadsters |
Console: | Nintendo 64 (N64) |
Release Date: | 1999 |
Publisher: | Titus Interactive SA |
Genres: | Racing |
Roadsters is a racing game released by Titus Software in 2000 for the Nintendo 64, PlayStation, Sega Dreamcast and Game Boy Color. It is a car racing game that features both licensed cars from manufacturers and unlicensed cars from imaginary manufacturers that are based and bare great resemblance to their equivalent, real car models. The game also includes a multi-player mode supports up to 2 human players that can compete in any of the available circuits with 4 more CPU controlled racers. This was the only game Titus published for the PlayStation. It has met with mixed to negative reviews from critics. Video game developer Player 1 was originally plan to release the game for the PlayStation 2, but it was canceled.
There are two components for playing a n64 Roadsters game on your PC. The first component is the emulation program which can imitate the n64 OS and software.
The second component is the Roadsters game itself to play on the emulator.
Step 1: you can start by downloading a reliable and bug free emulator. We’d suggest Mupen – it’s open source, fast and one of the most frequently updated.
Once you have finished downloading Mupen, extract the downloaded .zip file to a location, for example your Desktop. After, double click the mupen64.exe file in order to start the emulator.
Your emulator will now be ready to play Roadsters. But now you’ll need to find the correct ROMs online. A ROM is essentially a virtual version of the game that needs to be loaded into the emulator.
Step 2: return to Mupen and hit File > Open. Navigate to the downloaded .exe file and double click it to open it. The game will now run on the emulator and you can play the game freely.
Tip: Saving games on an emulator functions a little differently. The integrated save system will not save your progress.
Instead, you’ll need to click File > Save State and then choose an empty slot. You can save your progress in whatever point you like within the game, not only on the official checkpoints offered by the game.
When playing in the future and you want to continue from your saved state, you can use File > Load State to load up the game from exactly where you last saved it.