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Name: | Broken Sword: The Sleeping Dragon |
Console: | Xbox |
Release Date: | |
Publisher: | Marvelous Entertainment Inc., The Adventure Company, THQ |
Genres: | Adventure |
Broken Sword: The Sleeping Dragon is an adventure game released on Windows, Xbox, and PlayStation 2 in 2003, while in Japan, the PlayStation 2 version was released in September 2004. A Nintendo GameCube version was planned, but was cancelled. It is the third instalment in the Broken Sword series, released six years after the previous instalment, The Smoking Mirror. The Sleeping Dragon moved the series to 3D graphics, and is the only game in the series not to use a point and click interface. The player assumes the role of George Stobbart, an American patent lawyer who flies to the Congo to write a patent for a scientist who claims to have found a source of unlimited energy. The idea was first discussed in 2000. To make the game feel like a film, Revolution brought in a cinematic consultant, Bob Keen, who made sure the game conveyed emotions and atmosphere appropriate for each scene. The game was originally planned to have similar cartoon-quality visuals as its prequels, but the developers decided to aim at a style similar to Japanese animated films.